Wednesday, June 16, 2010 8:17 AM
With motion gaming coming to all consoles this fall, the big game
companies hope to expand their market and make games more accessible for
the casual player but what about someone that has seemingly been
forgotten in all this?the disabled gamer. I mean how many ?normal?
people have trouble making the proper motions to control the types of
video games? Now, imagine someone with limited muscle movement try to
play a motion oriented gaming experience. It would be painfully
frustrating for the gamer to enjoy their games in this type of
situation.
As the controller began to evolve, it too has become a challenge to
play our favorite games, Unless you have either the dexteriety or the
hundreds or thousands of dollars to have an accessible controller? your
gaming options are rather slim. A motion system based which asks for
certain mannerism in order to ineract with the games they play may be
too big of a mountain for disabled gamers to overcome.
That's a very good point. We're moving well beyond the WASD control method and there are people getting left behind.
Personally I don't think motion gaming control is all that good right now but it'll get there and probably soon.
I'd be very curious to see what the current options are for the accessible controllers you mentioned. Do you have links?
Respond
http://www.broadenedhorizons.com/videogaming.htm is a great collection of what's out there